using DominionBase.Enums; namespace DominionBase.Cards.Nocturne { public class Pouch : Card { public Pouch() : base(Categories.Treasure | Categories.Heirloom, Source.Nocturne, Location.Invisible, Traits.PlusBuy | Traits.PlusCoin) { BaseCost = new Cost(2); Benefit.Currency.Coin.Value = 1; Benefit.Buys = 1; } } }