using DominionBase.Piles; namespace DominionBase.Cards.Nocturne { public class Hexes : HexSupply { public Hexes(IGame game) : base(game) { } public override void Setup() { AddTo(new BadOmens()); AddTo(new Delusion()); AddTo(new Envy()); AddTo(new Famine()); AddTo(new Fear()); AddTo(new Greed()); AddTo(new Haunting()); AddTo(new Locusts()); AddTo(new Misery()); AddTo(new Plague()); AddTo(new Poverty()); AddTo(new War()); Shuffle(); base.Setup(); } } }