using DominionBase.Enums; using System; namespace DominionBase.Cards.Alchemy2ndEdition { public static class TypeClass { public static readonly Type Alchemist = typeof(Alchemist); public static readonly Type Apothecary = typeof(Apothecary); public static readonly Type Apprentice = typeof(Apprentice); public static readonly Type Golem = typeof(Golem); public static readonly Type Herbalist = typeof(Herbalist); public static readonly Type PhilosophersStone = typeof(PhilosophersStone); public static readonly Type ScryingPool = typeof(ScryingPool); public static readonly Type Vineyard = typeof(Vineyard); } public class Alchemist : Alchemy.Alchemist { public Alchemist() : base(Edition.Second) { } } public class Apothecary : Alchemy.Apothecary { public Apothecary() : base(Edition.Second) { } } public class Apprentice : Alchemy.Apprentice { public Apprentice() : base(Edition.Second) { } } public class Golem : Alchemy.Golem { public Golem() : base(Edition.Second) { } } public class Herbalist : Alchemy.Herbalist { public Herbalist() : base(Edition.Second) { } } public class PhilosophersStone : Alchemy.PhilosophersStone { public PhilosophersStone() : base(Edition.Second) { } } public class ScryingPool : Alchemy.ScryingPool { public ScryingPool() : base(Edition.Second) { } } public class Vineyard : Alchemy.Vineyard { public Vineyard() : base(Edition.Second) { } } }